Blood Explosion Icon
Blood Explosion
Attack, Melee, Area of Effect, Strike, Physical, Duration, Toggle, Toggle DMG
A passive stance that gathers tracking internal pressures from ruptured veins. Triggering Bleed conditions builds stacks, violently detonating a localized bloodburst upon capping.
Min. rarity: Normal
To buy in: Act 5, Act 6-10, Act 11-12
How to get: Drop, Shop
Weapon Requirements: All Weapons Allowed
⚠️ Stance Penalty: Imposes a global +15% Resource Cost Amplification when toggled active.
Rune Level 1
Internal Cooldown: 3 s
Stack Window: 6 s
Trigger Triggers
• Element: Physical
• Base AoE Radius: 250
• Detonation Req: 5 Stacks
• 121% (+6) Phys DMG
Mechanics
• +10% DMG per stack vs Bleeding targets
• 20% Chance to gain +1 Earth Energy on hit
Rune Level 45
Internal Cooldown: 3 s
Stack Window: 6 s
Trigger Triggers
• Element: Physical
• Base AoE Radius: 250
• Detonation Req: 5 Stacks
• 392% (+258) DMG
Mechanics
• +10% DMG per stack vs Bleeding targets
• 20% Chance to gain +1 Earth Energy on hit
Rune Grade Modifiers
Magic Grade:
• +25% Burst Area of Effect Radius
Rare Grade:
• +50% Burst Area of Effect Radius
+50% Final Damage against Bleeding targets
Epic Grade:
+80% Massive Area of Effect Radius Expansion
+100% Extreme Damage against Bleeding targets
Awakening Effects
Source: Rupturing Hyper-Combustion
• +17% Damage multiplier per stack condition against bleeding targets
• [10-15]% General Incoming Damage Taken Dampening mitigation
• Mechanical Mod: Cuts Detonation Requirement threshold down from 5 to 3 Stacks
Origin: Bloodletting Cycle Generator
• +[10-30]% Additive Base Bleed Status Application Chance
(Drastically increases the speed of building your passive toggle charges)
Verity: Gory Concussive Shockwave
• +[15-30]% Total Skill Rune Effect Multiplier Efficiency
• +[40-70] Flat Crowd Control Application Rate depth

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