Electric Area Icon
Electric Area
Attack, Area of Effect, Strike, Lightning
Projects a hyper-charged field directly in front of the caster, exposing trapped hostile targets to high-frequency periodic lightning arcs and electrical disruption.
Min. rarity: Normal
To buy in: Act 4, Act 6-10, Act 11-12
How to get: Drop, Shop
Weapon Requirements: All Weapons Allowed
Rune Level 1
Mana Cost: 17
Cooldown: 25 s
• Max Charges: +1
Zone Parameters
• Element: Lightning
• Zone Duration: 7 s
• Strike Cycle: Every 0.5 s
• Base AoE Range: 400
• 98% (+12) Lit DMG
• +30% Shock Chance
Rune Level 45
Mana Cost: 44.2
Cooldown: 25 s
• Max Charges: +1
Zone Parameters
• Element: Lightning
• Zone Duration: 7 s
• Strike Cycle: Every 0.5 s
• Base AoE Range: 400
• 419% (+192) Lit DMG
• +30% Shock Chance
Rune Grade Modifiers
Magic Grade:
• +20% Area of Effect Radius | +40% Lightning DMG | +10% Shock Chance
Rare Grade:
• +30% Area of Effect Radius | +80% Lightning DMG | +20% Shock Chance
Epic Grade:
+40% Area of Effect Radius | +80% Lightning DMG | +30% Shock Chance
+10% Final Lightning DMG Amplification multiplier
Awakening Effects
Source: High Voltage Condensation
• [25-30]% Massive Raw Damage Amplification multiplier
• +[5-20]% Skill Rune Cooldown Recovery Speed Acceleration
• -60% Heavy base Shock Status Chance reduction penalty
Origin: Overcharged Chain Discharge
• Trigger Mod: 30% chance for targets to cast Chain Lightning on every tick hit
Proc Parameters: 60% (+128) Lightning DMG | +5% Shock Chance | +2 Chain Counts
• +[10-20]% Total Additive Shock Effect Potency scaling
Verity: Energized Sanctuary Well
• Dynamic Aura: Applies properties when caster and allies stand inside the area:
Tactical Support:
• +[90-120]% Massive Mana Regeneration per Second acceleration
• +[10-20] Flat All Element Resist protection

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