Shield Charge Icon
Shield Charge
Attack, Melee, Area of Effect, Strike, Physical, Movement
Charges forward to impact Physical DMG on the enemy.
Min. rarity: Normal
To buy in: Act 2, Act 6-10, Act 11-12
How to get: Drop, Shop
Weapon: Shield
Rune Level 1
Mana Cost: 5
Cooldown: 5 s
Physical Element
AoE Radius: 250
Physical DMG 420% (+18)
+2 Max Use Count
+10% Hit Rate
+10% Armor Pen.
Rune Level 45
Mana Cost: 21
Cooldown: 3 s
Physical Element
AoE Radius: 250
Physical DMG 698% (+368)
+2 Max Use Count
+10% Hit Rate
+10% Armor Pen.
Skill Mechanics & Restrictions
• Gain Destroy Arms for 4 s upon hitting an enemy at Max Range
• Shares Cooldown between Offensive Movement Skills
Destroy Arms Buff Properties:
+30% Armor Penetration during duration
Rune Grade Modifiers
+10% Armor Pen
+10% Armor Pen
15% Armor Pen
+20% Hit Rate
+20% Hit Rate
+30% Hit Rate
Magic/Rare: +50 Stun Rate (hit vs enemies at 250+ distance) & +80% Strike DMG Multiplier
Epic: +500 Stun Rate (hit vs enemies at 250+ distance) & +170% Strike DMG Multiplier
Awakening Effects
Source: +[10-30]% AoE | +[25-50] Status Effect Rate
Causes Shield Pulse on hit:
Shield Pulse DMG: 430% (+250) | Shield Pulse AoE: 400
Origin: +[10-15]% Movement Skill Cooldown Recovery Speed
50% chance to activate Shield of Determination on skill use:
Duration: 2 s | +[50-100]% Armor while active
Verity: +2 Max Use Count
[5-10]% Skill Rune Cooldown Amplification

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